I recently learned how to play Role Playing Games. I don't know how to describe this any better, so: Think of Dungeons and Dragons. Now laugh at how simpleminded, and yes, daft you are for comparing that outdated fossil to some of the sophisticated campaigns that comprise the RPG genre.
Only cool in an ironic sense
You see what I'm trying to say? This is hard-core nerd stuff I'm learning about. Anyway, here are some of my initial thoughts. Keep in mind that I'm a n00b at this RPG stuff, so if I accidentally seem to imply that dexterity is an attribute of intelligence, don't bite my head off!
- Although I understand that one must act the part of one's character in an RPG, I'm still skeptical that you have to actually sword fight with actual swords every time you come across an enemy.
-Further, I'd like to find a game in which rolling triple sixes isn't a "party foul," requiring the roller to disrobe and run a lap around the house.
-Does the person running the game really have the built-in power to "call the players 'cuckolded scallywags,' whenever he finds it convenient?"
-Finally, I just want to state that if you're ever not doing anything for a good six hours, RPGs are a great way to completely lose track of time.
Logan,
Yes the gamemaster has the built-in power to "call the players 'cuckolded scallywags,' whenever he finds it convenient. Also, there are no sword fighting IRL we leave that to the LARPers ( Live Action Role-Playing). Furthermore, the game Inomine which is about the battle of heaven and hell triple sixes is the best roll you can make while playing the demon side of the game.
Posted by: Christopher | June 11, 2009 at 08:35 PM